B2B
Operator journeys
Task analysis and IA for the people who live in the product eight hours a day.
Research for operators and customers
Only successful experiences keep mature, demanding users engaged. UX design focuses on the whole visit — content, layout, and site architecture — so someone can buy, research, or complete a task without getting lost. We use collaborative, iterative methods so the product feels designed for the people who will actually use it.
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Projects delivered
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Digital experts
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Who this is for
UX is for teams that cannot afford a pretty screen nobody finishes — internal tools and public products, evidenced before we draw.
B2B
Task analysis and IA for the people who live in the product eight hours a day.
B2C
Flows a first-time visitor can complete on a phone without a support call.
Research
UX is for teams that cannot afford a pretty screen nobody finishes — internal tools and public products, evidenced before we draw.
What should visitors find first? How does your audience actually behave? We ask those questions before we draw screens, so the layout answers a real need.
A wireframe is not a finished graphic. It places information areas on the page so business goals and audience expectations sit in the right order.
Clickable prototypes define the practices to adopt on the site or application while they are still cheap to change — before the full visual build.
Approach
We start by asking what your audience expects — for example, what should a travel site offer first, and how do those visitors actually behave? Then we place information areas on a wireframe to meet business goals, and build prototypes so practices are defined before the full visual design.
That sequence keeps people on the site and leaves a better impression.

Scope of work
UX is a full process — content, design, and architecture — so people can buy, research, or finish a task without getting lost. Feedback after launch is part of the same work.
01
What should visitors find first? How does your audience actually behave? We ask those questions before we draw screens, so the layout answers a real need.
02
A wireframe is not a finished graphic. It places information areas on the page so business goals and audience expectations sit in the right order.
03
Clickable prototypes define the practices to adopt on the site or application while they are still cheap to change — before the full visual build.
04
Collaborative, iterative design and collective intelligence is scoped in discovery so it matches the people who will actually use it.
05
Content, architecture, and layout that help users finish their task is built in the delivery sprints, not left as a post-launch extra.
A user-centered path from discovery to validation.
01
Interviews and task analysis before screens.
02
Flows for operators and for first-time visitors.
03
Structure you can argue with, cheaply.
04
Clickable paths for usability tests.
05
A system developers can build without guessing.
Proof of delivery
UX is for teams that cannot afford a pretty screen nobody finishes — internal tools and public products, evidenced before we draw. The portfolio has launches in SaaS, Fintech, Healthcare, and more.
View portfolio

Stack for this service
A focused stack for this service — not a dump of every technology we have ever touched.
User experience sits with mobile, parallax, responsive, and full web design. Open another page when you need a different kind of layout.
View all ServicesWe always strive for the success of the client and their words here speak on their behalf.

“The team at webastral is an excellent talent to work with. They are experts on Prestashop. Very communicative and work to our schedule. We have been very happy to work with them on a long term basis.”
Sarah Turner
CEO
Start a conversation
Share your user experience design brief — B2B platform, consumer product, or both. You get a timeline, a stack recommendation, and a quote.

A specialist replies with next steps — not a generic brochure.
We stay in direct contact throughout the process and work in short iterative cycles so changes land quickly. A researcher and a group of designers stay dedicated to the project so the product stays user-centered and on schedule.